Cannibal Party+ 1.1 Continued
Description: Removes all cannibal and human-butchering penalties. Colonists with the “Cannibal” trait still receive buffs for eating human meat. These penalties are removed:-Ate human...
Description: Removes all cannibal and human-butchering penalties. Colonists with the “Cannibal” trait still receive buffs for eating human meat. These penalties are removed:-Ate human...
Description: Adds rock people into the game. Adds one type of faction, which contains all types. 5 types: – Marble– Social– Likely to have...
Description: For people what couldn’t live without Flommels in 1.1. You know who you are. Credit to Tigerblut, I just updated it. Tested with...
Description: This mod adds a lot of cats in the game.The cat added in this mod has the following features.· Hauling· Nuzzles· Packing Animal·...
Description: Overview V1.1 A medicinal mod focused on earlier technology epochs prior to the industrial age. (Also more suited to “fantasy” based mods).Details Apothecary...
Description: This mod adds 2 new mortar structures and 2 new mortar weapons that are craftable and usable by the player once they’ve researched...
Description: Edit scenarios midgame About scenariosA scenario is the basis of a new game. You choose starting pawns, some items, maybe disable infestation-incidents, and...
Description: Adds recipes for the robots in Misc. Robots mod made by Haplo_X1. Along with adding four new robots that can also be crafted.IMPORTANT:...
Description: This mod add: -for game -1 Storyteller-5 Tech-3 DLC-Tech-8 Special events (Incidents)-6 Special buildings (Natural Architecture)-8 Buildings (You can build~UwU)-2 New Resource-3 New...
Description: vBeta 1.1Ultima Core contains shared content and framework for future Ultima themed mods. Future mods will draw extensively from this shared content. As...
Mineable Items Chunks (only the types available under where the quarry was built)Most vanilla and modded mineable items, by defaultAny custom defined items in...